I’m never modding this game again

Nobody wants to mod JC4, not even me, but I did it anyways

Welcome to Just Cause 4 Unlimited edition! A big modpack that gets rid of some big issues the game has out of the box, adds back unused content and a bunch of quality of life improvements!

Get the mod

Gameplay

  • Increased the Solis population and variety*
  • Increased heat spawns*
  • The game now starts with a random time (midnight, midday or dawn), instead of just the same midday it normally does. Time can also change when you fast-travel
  • The tornado and sandstorm will stay active after completing the game
  • Added several more spawn points when booting up the game
  • Greater enemy variety*
  • Added more Rico skins
    • JC5 concept, Agency, Terminator, Vadacat
  • Added more wingsuit and parachute skins
    • Bat wing, Green camo, Spray (previosly unused)
    • Terminator, Electro_, Vadact, Avalanche Studios
  • Enabled an unused mountain Hoverboard course
    • This course will unlock after taking over the first submarine
  • Rebels now have access to a few more powerful weapons
  • More vehicle variety
    • There’s now all kinds of planes taking off at airports
    • Ferries and Spearheads can now spawn in ocean traffic
    • Cargo planes now appear in air traffic out at sea

Vehicles

  • Most vehicles now have Nitrous and Turbojump*
  • Vehicle ammo is now Unlimited
  • Turned the vehicle hood camera into an actual first person camera
    • Adjusted certain vehicle window textures for better visibility
  • Added missing cameras, like bumper cam to vehicles that were mising them (mostly helis and planes)
  • Unused sports cars have been brought back and now appear in traffic
    • This includes tuned versions of the of the Verdeleon Eco, Prisa Azor, Vistosa Supercar and Vagabundo buggy
    • They now also have a proper speedometer, name and icon in the UI
  • You will now find a new Agency boat parked around submarines that was previously unused
    • It’s unlocked for supply drop after liberating the first submarine
  • The supply drop now sends you the unused rebel spearhead instead of the BH version
    • Corrected the BH version having a rebel icon in the speedo UI

Weapons

  • Weapons now come with more ammo
  • Increased the amount of possible reserve ammo
  • Reduced the amount of ammo types
  • The unused crossbow prototype was fixed and will now appear in weapon racks and will be randomly carried by army of chaos and black hand troops
  • The lightning, wind and gravity guns now have infinite ammo
  • Increased the amount of tendrils the Tendrilizer can have active at once to 15
  • Added the nuke launcher
  • Added the portable Illapa cannon
  • Added the portable cannon

Miscellaneous

  • New and unused supply drops now appear in the supply drop menu
    • Props: Gondola Cart, Huntsman SAM launcher, Prospero signal jammer, car trailer, flatbed trailer, cargo trailer
    • Vehicles: 2019 Vistosa Supercar, Verdeleon Eco, Priza Azor, Vagabundo buggy (Rally versions), Signal jammer truck
    • Animals: Skramps the dog (our lord), Capybara (he pull up)
    • Weapons: Crossbow prototype (previously unused), Bárbaro Machine gun, Cazador 18 Shotgun, SW2 Rodelero Rifle, Zopilote sniper Rifle, Anti Tanque-1 RPG (AOC weapons)
  • Re-added a developer area that was left in in a past update
    • This area can be found in the sea behind the USS Codetalker
  • Removed some of the dirty ocean water
  • Titlescreen warnings will be skipped for faster loading
  • Misc UI customizations

Credits

  • Mods marked with a * were created by Protato (aka Eonzenx) who I was going to be working with on this mod originally, but he later lost interest
  • The JC5 concept, Agency, Terminator and Vadact Rico skins were created by DeviantArt user SquatinaCaprium
  • Thanks to Devjeff, Hugom2 and Okapi for suggesting some of the mods in here!